Sand Wraith

Sand Wraith

Legends long said that when the sirocco howls off the Great Waste, it is screaming of a Sand Wraith. In the past years, the legend has been borne out, as this ancient evil has glided through Newerth, leaving curses, confusion, and despair in his dusty wake.

Stats

Attack Type=Melee
Attack Damage=46-50
Attack Range=100

Movementspeed=295
Turnrate=320
Armor=3.30
MagicArmor=5.5

Strength=19
Agility=23
Intelligence=16

Strength per level=2.0
Agility per level=2.2
Intelligence per level=1.9

Spells

Desert’s Curse
Desert's Curse

The Sand Wraith calls upon the endless Desert’s Curse,
covering the ground ahead of him with sand. Enemies
caught in the sand are slowed while the Sand Wraith can
move faster and is unhindered by cliffs or trees.

Level 1 : 50 Magic damage in a line (2000 range), applies Familiar ground to Sand Wraith and Desert’s Curse to enemies while in the sand and up to 7 seconds outside of it.
Level 2 : 100 Magic damage in a line (2000 range), applies Familiar ground to Sand Wraith and Desert’s Curse to enemies while in the sand and up to 7 seconds outside of it.
Level 3 : 150 Magic damage in a line (2000 range), applies Familiar ground to Sand Wraith and Desert’s Curse to enemies while in the sand and up to 7 seconds outside of it.
Level 4 : 200 Magic damage in a line (2000 range), applies Familiar ground to Sand Wraith and Desert’s Curse to enemies while in the sand and up to 7 seconds outside of it.
Mana cost 130/140/150/160
Cooldown 16 seconds
Familiar Ground
+5/9/14/18% Movement speed
Unit walking
Tree walking
Cliff walking
Building Walking
Deserted Curse
+5/9/14/18% Movement slow

Deserted
Deserted

The Sand Wraith can prey on those who are alone,
granting him increased damage when an enemy is not near any allies.

Level 1 : Sand Wraith deals 15 True Damage to enemies with no allied units in 300 range.
Level 2 : Sand Wraith deals 25 True Damage to enemies with no allied units in 300 range.
Level 3 : Sand Wraith deals 35 True Damage to enemies with no allied units in 300 range.
Level 4 : Sand Wraith deals 45 True Damage to enemies with no allied units in 300 range.
Mana cost n/a
Cooldown n/a

Dissipation
Dissipation

Using sand itself as a shield, the Sand Wraith reduces incoming
Damage and reflects it back to any enemies around him.

Level 1 : 5% of all incoming damage to Sand Wraith is reduced and reflected to all enemies in a 1000 range as Magic Damage.
Level 2 : 10% of all incoming damage to Sand Wraith is reduced and reflected to all enemies in a 1000 range as Magic Damage.
Level 3 : 15% of all incoming damage to Sand Wraith is reduced and reflected to all enemies in a 1000 range as Magic Damage.
Level 4 : 20% of all incoming damage to Sand Wraith is reduced and reflected to all enemies in a 1000 range as Magic damage.
Mana cost n/a
Cooldown n/a

Ultimate

Mirage
Mirage

The Sand Wraith tricks the mind, causing an illusion of himself
to appear next to all enemy heroes and attack them. At any
moment he wishes, the Sand Wraith can take the place of one of those illusions.
Level 1 : Spawns an illusion next to all enemies heroes, lasts 5 seconds.
Level 2 : Spawns an illusion next to all enemies heroes, lasts 6 seconds.
Level 3 : Spawns an illusion next to all enemies heroes, lasts 7 seconds.
Mana Cost 150
Cooldown 120 seconds
Manifest
Manifest

The Sand Wraith can take the place of any illusion spawned by Mirage.
Range 99999
Cooldown 120 seconds

Valkyrie

© KRNA 2011